require "http/web_socket"

require "./rest"

module Discordcr
  class Client
    include REST

    def initialize(@token : String, @client_id : UInt64)
    end

    def run
      url = gateway.url
      url += "?v=6&encoding=json"
      @websocket = websocket = HTTP::WebSocket.new(URI.parse(url))
      websocket.on_message(&->on_message(String))
      websocket.on_close(&->on_close(String))
      websocket.run
    end

    private def on_close(message : String)
      # TODO: make more sophisticated
      puts "Closed with: " + message
    end

    private def on_message(message : String)
    end
  end
end

require "http/web_socket"

require "./rest"

module Discordcr
  class Client
    include REST

    def initialize(@token : String, @client_id : UInt64)
    end

    def run
      url = URI.parse(gateway.url)
      @websocket = websocket = HTTP::WebSocket.new(
        host: url.host.not_nil!,
        path: "#{url.path}/?encoding=json&v=6",
        port: 443,
        tls: true
      )

      websocket.on_message(&->on_message(String))
      websocket.on_close(&->on_close(String))
      websocket.run
    end

    private def on_close(message : String)
      # TODO: make more sophisticated
      puts "Closed with: " + message
    end

    private def on_message(message : String)
      puts message
    end
  end
end

Use the manual initializer for WebSocket
Use the manual initializer for WebSocket

Otherwise the query string would get omitted and we would land on gateway v3.
(Apparently that still works...)
