#include <config.h>

#define LIB_VERB		(USR_DIR + "/Game/lib/verb")
#define LIB_SIGHANDLER		(USR_DIR + "/Game/lib/sighandler")
#define GAME_LIB_OBJECT		(USR_DIR + "/Game/lib/object")

#define ALIASD			(USR_DIR + "/Game/sys/aliasd")
#define ACCOUNTD		(USR_DIR + "/Game/sys/accountd")
#define ROOT			(USR_DIR + "/Game/sys/root")
#define SNOOPD			(USR_DIR + "/Game/sys/snoopd")
#define GAME_HELPD		(USR_DIR + "/Game/sys/helpd")
#define GAME_DRIVER		(USR_DIR + "/Game/sys/driver")
#define GAME_USERD		(USR_DIR + "/Game/sys/userd")

#include <config.h>

#define LIB_VERB		(USR_DIR + "/Game/lib/verb")
#define LIB_SIGHANDLER		(USR_DIR + "/Game/lib/sighandler")
#define GAME_LIB_OBJECT		(USR_DIR + "/Game/lib/object")

#define ALIASD			(USR_DIR + "/Game/sys/aliasd")
#define BAND			(USR_DIR + "/Game/sys/band")
#define ACCOUNTD		(USR_DIR + "/Game/sys/accountd")
#define ROOT			(USR_DIR + "/Game/sys/root")
#define SNOOPD			(USR_DIR + "/Game/sys/snoopd")
#define GAME_HELPD		(USR_DIR + "/Game/sys/helpd")
#define GAME_DRIVER		(USR_DIR + "/Game/sys/driver")
#define GAME_USERD		(USR_DIR + "/Game/sys/userd")

Add ban manager to game object list
Add ban manager to game object list
