/*
 * Copyright 2018-present Facebook, Inc.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *   http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#pragma once

#include <type_traits>

#include <folly/Traits.h>

namespace folly {
namespace detail {

struct DefaultTag {};

template <typename T>
struct DefaultMake {
  struct Heap {
    std::unique_ptr<T> ptr{std::make_unique<T>()};
    /* implicit */ operator T&() {
      return *ptr;
    }
  };

  using is_returnable = StrictDisjunction<
      bool_constant<__cplusplus >= 201703ULL>,
      std::is_copy_constructible<T>,
      std::is_move_constructible<T>>;
  using type = std::conditional_t<is_returnable::value, T, Heap>;

  T make(std::true_type) const {
    return T();
  }
  Heap make(std::false_type) const {
    return Heap();
  }

  type operator()() const {
    return make(is_returnable{});
  }
};

template <typename...>
struct TypeTuple {};

} // namespace detail
} // namespace folly

/*
 * Copyright 2018-present Facebook, Inc.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *   http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#pragma once

#include <type_traits>

#include <folly/Traits.h>

namespace folly {
namespace detail {

struct DefaultTag {};

template <typename T>
struct DefaultMake {
  struct Heap {
    std::unique_ptr<T> ptr{std::make_unique<T>()};
    /* implicit */ operator T&() {
      return *ptr;
    }
  };

  using is_returnable = StrictDisjunction<
      bool_constant<__cplusplus >= 201703ULL>,
      std::is_copy_constructible<T>,
      std::is_move_constructible<T>>;
  using type = std::conditional_t<is_returnable::value, T, Heap>;

  type operator()() const {
    return type();
  }
};

template <typename...>
struct TypeTuple {};

} // namespace detail
} // namespace folly

Remove unnecessary verbosity in DefaultMake
Remove unnecessary verbosity in DefaultMake

Summary: [Folly] Remove unnecessary verbosity in `DefaultMake`. The shorter version does just as well.

Reviewed By: andriigrynenko

Differential Revision: D13254005

fbshipit-source-id: 6520b813685a4621d8679b7feda24a1a0b75cfd5
