// Filename: p3dReferenceCount.h
// Created by:  drose (09Jul09)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University.  All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license.  You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////

#ifndef P3DREFERENCECOUNT_H
#define P3DREFERENCECOUNT_H

#include "p3d_plugin_common.h"

////////////////////////////////////////////////////////////////////
//       Class : P3DReferenceCount
// Description : A base class for reference-counted objects in this
//               module.  We follow the Panda convention, rather than
//               the Pythong convention: the reference count of a new
//               object is initially 0.
////////////////////////////////////////////////////////////////////
class P3DReferenceCount {
public:
  inline P3DReferenceCount();
  inline ~P3DReferenceCount();

  inline void ref() const;
  inline bool unref() const;

private:
  int _ref_count;
};

template<class RefCountType>
inline void unref_delete(RefCountType *ptr);

#include "p3dReferenceCount.I"

#endif

// Filename: p3dReferenceCount.h
// Created by:  drose (09Jul09)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University.  All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license.  You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////

#ifndef P3DREFERENCECOUNT_H
#define P3DREFERENCECOUNT_H

#include "p3d_plugin_common.h"

////////////////////////////////////////////////////////////////////
//       Class : P3DReferenceCount
// Description : A base class for reference-counted objects in this
//               module.  We follow the Panda convention, rather than
//               the Python convention: the reference count of a new
//               object is initially 0.
////////////////////////////////////////////////////////////////////
class P3DReferenceCount {
public:
  inline P3DReferenceCount();
  inline ~P3DReferenceCount();

  inline void ref() const;
  inline bool unref() const;

private:
  int _ref_count;
};

template<class RefCountType>
inline void unref_delete(RefCountType *ptr);

#include "p3dReferenceCount.I"

#endif

Fix typo: "Pythong" -> "Python" ;-)
Fix typo: "Pythong" -> "Python" ;-)
