#ifndef MAP_EVENT_LISTENER_H
#define MAP_EVENT_LISTENER_H

#include "cocos2d.h"

namespace tsg {
namespace map {
class IMapEventListener {
public:
  virtual void onMapLoad(cocos2d::TMXTiledMap *) = 0;
  virtual void onViewCoordinatesChanged(cocos2d::Vec2) =0;
  virtual void onNightTime() =0;
  virtual void onDayTime() =0;
  virtual void onGameHourPassed() =0;

  virtual ~IMapEventListener(){};
};
}
}

#endif

#ifndef MAP_EVENT_LISTENER_H
#define MAP_EVENT_LISTENER_H

#include "cocos2d.h"

namespace tsg {
namespace map {
class IMapEventListener {
 public:
  virtual void onMapLoad(cocos2d::TMXTiledMap *) = 0;
  virtual void onViewCoordinatesChanged(cocos2d::Vec2) = 0;
  virtual void onNightTime() = 0;
  virtual void onDayTime() = 0;
  virtual void onGameHourPassed() = 0;

  virtual ~IMapEventListener(){};
};
}
}

#endif

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