/*
	OpenLieroX
	
	physic simulation interface
	
	code under LGPL
	created on 9/2/2008
*/

#ifndef __PHYSICSLX56_H__
#define __PHYSICSLX56_H__

#include "Physics.h"

PhysicsEngine* CreatePhysicsEngineLX56();

#define	LX56PhysicsFixedFPS	100
#define	LX56PhysicsDT	TimeDiff(1000 / LX56PhysicsFixedFPS)

#endif

/*
	OpenLieroX
	
	physic simulation interface
	
	code under LGPL
	created on 9/2/2008
*/

#ifndef __PHYSICSLX56_H__
#define __PHYSICSLX56_H__

#include "Physics.h"

PhysicsEngine* CreatePhysicsEngineLX56();

#define	LX56PhysicsFixedFPS	84
#define	LX56PhysicsDT	TimeDiff(1000 / LX56PhysicsFixedFPS)

#endif

Put physics FPS to 84 - that's the common value in LX .56. So far it seems it behaves exactly like old LX, needs still testing though.
Put physics FPS to 84 - that's the common value in LX .56. So far it seems it behaves exactly like old LX, needs still testing though.

git-svn-id: 0634bf30b6d7a21f2003d4a9f34c102a3ffa6fda@4471 34602234-ff1f-0410-a465-ea8f3b77ab7f
