// GBT Player v3.0.9
//
// SPDX-License-Identifier: MIT
//
// Copyright (c) 2022, Antonio Niño Díaz <antonio_nd@outlook.com>

#include <gba.h>

#include <stdio.h>

#include "gbt_player.h"

extern const uint8_t *template_data[];

int main(int argc, char *argv[])
{
    irqInit();
    irqEnable(IRQ_VBLANK);

    consoleDemoInit();

    iprintf("GBT Player v3.0.9");

    gbt_play(template_data, 5);

    while (1)
    {
        VBlankIntrWait();
        gbt_update();
    }
}

// GBT Player v3.0.9
//
// SPDX-License-Identifier: MIT
//
// Copyright (c) 2022, Antonio Niño Díaz <antonio_nd@outlook.com>

#include <gba.h>

#include "gbt_player.h"

extern const uint8_t *template_data[];

int main(int argc, char *argv[])
{
    irqInit();
    irqEnable(IRQ_VBLANK);

    gbt_play(template_data, 5);

    while (1)
    {
        VBlankIntrWait();
        gbt_update();
    }
}

Stop using console in demo ROM
gba: Stop using console in demo ROM

This makes it easier to analyse the elf map file to look for changes
after modifications to GBT Player.
