/* Name: main.c
 * Author: <insert your name here>
 * Copyright: <insert your copyright message here>
 * License: <insert your license reference here>
 */

// A simple blinky program for ATtiny85
// Connect red LED at pin 2 (PB3)
//

#include <avr/io.h>
#include <util/delay.h>


int main (void)
{
    // set PB3 to be output
    DDRB = 0b00001000;
    while (1) {
        
        // flash# 1:
        // set PB3 high
        PORTB = 0b00001000;
        _delay_ms(200);
        // set PB3 low
        PORTB = 0b00000000;
        _delay_ms(200);
        
        // flash# 2:
        // set PB3 high
        PORTB = 0b00001000;
        _delay_ms(1000);
        // set PB3 low
        PORTB = 0b00000000;
        _delay_ms(1000);
        
        // flash# 3:
        // set PB3 high
        PORTB = 0b00001000;
        _delay_ms(3000);
        // set PB3 low
        PORTB = 0b00000000;
        _delay_ms(3000);
    }
    
    return 1;
}
/* Name: main.c
 * Author: <insert your name here>
 * Copyright: <insert your copyright message here>
 * License: <insert your license reference here>
 */

// A simple blinky program for ATtiny85
// Connect red LED at pin 3 (PB4)
//

#include <avr/io.h>
#include <util/delay.h>


int main (void)
{
    // set PB4 to be output
    DDRB = 0b00001000;
    while (1) {

        // flash# 1:
        // set PB4 high
        PORTB = 0b00010000;
        _delay_ms(200);
        // set PB4 low
        PORTB = 0b00000000;
        _delay_ms(200);

        // flash# 2:
        // set PB4 high
        PORTB = 0b00010000;
        _delay_ms(1000);
        // set PB4 low
        PORTB = 0b00000000;
        _delay_ms(1000);

        // flash# 3:
        // set PB4 high
        PORTB = 0b00010000;
        _delay_ms(3000);
        // set PB4 low
        PORTB = 0b00000000;
        _delay_ms(3000);
    }

    return 1;
}

Change blink program to use pb4 since that's the pin the test LED is wired to on my programming board
Change blink program to use pb4 since that's the pin the test LED
is wired to on my programming board
