#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_state.h"

#include "nv30_context.h"

void
nv30_clear(struct pipe_context *pipe, struct pipe_surface *ps,
	   unsigned clearValue)
{
	pipe->surface_fill(pipe, ps, 0, 0, ps->width, ps->height, clearValue);
}

#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_state.h"

#include "nv30_context.h"

void
nv30_clear(struct pipe_context *pipe, struct pipe_surface *ps,
	   unsigned clearValue)
{
	pipe->surface_fill(pipe, ps, 0, 0, ps->width, ps->height, clearValue);
	ps->status = PIPE_SURFACE_STATUS_CLEAR;
}

Set pipe status on clear
nv30: Set pipe status on clear
