#pragma once

#include "AbsWrapperCodec.h"
#include "AddWrapperCodec.h"
#include "BillowWrapperCodec.h"
#include "BlendWrapperCodec.h"
#include "CacheWrapperCodec.h"
#include "CheckerboardWrapperCodec.h"
#include "ClampWrapperCodec.h"
#include "ConstWrapperCodec.h"
#include "CornerCombinerBaseWrapperCodec.h"
#include "CurveWrapperCodec.h"
#include "CylindersWrapperCodec.h"
#include "DisplaceWrapperCodec.h"
#include "ExpWrapperCodec.h"
#include "ExponentWrapperCodec.h"
#include "ForwardWrapperCodec.h"
#include "InvertWrapperCodec.h"
#include "MaxWrapperCodec.h"
#include "MinWrapperCodec.h"
#include "MultiplyWrapperCodec.h"
#include "NormLPQWrapperCodec.h"
#include "NoiseSourcesCodec.h"
#include "PerlinWrapperCodec.h"
#include "PowWrapperCodec.h"
#include "PowerWrapperCodec.h"
#include "RidgedMultiWrapperCodec.h"
#include "RotatePointWrapperCodec.h"
#include "ScaleBiasWrapperCodec.h"
#include "ScalePointCodec.h"
#include "SelectWrapperCodec.h"
#include "SpheresWrapperCodec.h"
#include "TerraceWrapperCodec.h"
#include "TranslatePointWrapperCodec.h"
#include "TurbulenceWrapperCodec.h"
#include "VoronoiWrapperCodec.h"

#pragma once

#include "AbsWrapperCodec.h"
#include "AddWrapperCodec.h"
#include "BillowWrapperCodec.h"
#include "BlendWrapperCodec.h"
#include "CacheWrapperCodec.h"
#include "CheckerboardWrapperCodec.h"
#include "ClampWrapperCodec.h"
#include "ConstWrapperCodec.h"
#include "CornerCombinerBaseWrapperCodec.h"
#include "CurveWrapperCodec.h"
#include "CylindersWrapperCodec.h"
#include "DisplaceWrapperCodec.h"
#include "ExpWrapperCodec.h"
#include "ExponentWrapperCodec.h"
#include "ForwardWrapperCodec.h"
#include "GradientWrapperCodec.h"
#include "InvertWrapperCodec.h"
#include "MaxWrapperCodec.h"
#include "MinWrapperCodec.h"
#include "MultiplyWrapperCodec.h"
#include "NormLPQWrapperCodec.h"
#include "NoiseSourcesCodec.h"
#include "PerlinWrapperCodec.h"
#include "PowWrapperCodec.h"
#include "PowerWrapperCodec.h"
#include "RidgedMultiWrapperCodec.h"
#include "RotatePointWrapperCodec.h"
#include "ScaleBiasWrapperCodec.h"
#include "ScalePointCodec.h"
#include "SelectWrapperCodec.h"
#include "SpheresWrapperCodec.h"
#include "TerraceWrapperCodec.h"
#include "TranslatePointWrapperCodec.h"
#include "TurbulenceWrapperCodec.h"
#include "VoronoiWrapperCodec.h"

Add Gradient* codec header to all-codecs header
Add Gradient* codec header to all-codecs header
