defmodule LeatherWeb.UserSocket do
  use Phoenix.Socket

  ## Channels
  channel "accounts:*", LeatherWeb.AccountChannel
  channel "dashboard", LeatherWeb.DashboardChannel

  ## Transports
  transport :websocket, Phoenix.Transports.WebSocket
  # transport :longpoll, Phoenix.Transports.LongPoll

  # Socket params are passed from the client and can
  # be used to verify and authenticate a user. After
  # verification, you can put default assigns into
  # the socket that will be set for all channels, ie
  #
  #     {:ok, assign(socket, :user_id, verified_user_id)}
  #
  # To deny connection, return `:error`.
  #
  # See `Phoenix.Token` documentation for examples in
  # performing token verification on connect.
  def connect(_params, socket) do
    {:ok, socket}
  end

  # Socket id's are topics that allow you to identify all sockets for a given user:
  #
  #     def id(socket), do: "user_socket:#{socket.assigns.user_id}"
  #
  # Would allow you to broadcast a "disconnect" event and terminate
  # all active sockets and channels for a given user:
  #
  #     LeatherWeb.Endpoint.broadcast("user_socket:#{user.id}", "disconnect", %{})
  #
  # Returning `nil` makes this socket anonymous.
  def id(_socket), do: nil
end

defmodule LeatherWeb.UserSocket do
  use Phoenix.Socket

  # Channels
  channel "accounts:*", LeatherWeb.AccountChannel
  channel "dashboard", LeatherWeb.DashboardChannel

  # Transports
  transport :websocket, Phoenix.Transports.WebSocket
  # transport :longpoll, Phoenix.Transports.LongPoll

  @max_age 2 * 7 * 24 * 60 * 60

  def connect(%{"token" => token}, socket) do
    case Phoenix.Token.verify(socket,
                              "user socket",
                              token,
                              max_age: @max_age) do
      {:ok, user_id} ->
        {:ok, assign(socket, :user_id, user_id)}

      {:error, _reason} ->
        :error
    end
  end

  def connect(_params, _socket) do
    :error
  end


  def id(socket) do
    "users_socket:#{socket.assigns.user_id}"
  end
end

Add user_id to socket on connect.
Add user_id to socket on connect.

nicksergeant/leather,nicksergeant/leather