package unreal;

extern class AVolume_Extra {

  /** @returns true if a sphere/point (with optional radius CheckRadius) overlaps this volume */
  public function EncompassesPoint(point:FVector, sphereRadius:Float32, OutDistanceToPoint:Ptr<Float32>) : Bool;
}

package unreal;

extern class AVolume_Extra {

  /** @returns true if a sphere/point (with optional radius CheckRadius) overlaps this volume */
  public function EncompassesPoint(point:FVector, sphereRadius:Float32, OutDistanceToPoint:Ptr<Float32>) : Bool;

	/** @returns the coarse bounds of this volume */
  @:thisConst
	public function GetBounds() : FBoxSphereBounds;
}

Update to latest perforce change
[CL-35149] Update to latest perforce change

proletariatgames/unreal.hx,proletariatgames/unreal.hx,proletariatgames/unreal.hx