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#include "markup.h"

/*!
    \class BinEditor::Markup
    \brief The Markup class defines the range of the binary editor.

    Used for displaying class layouts by the debugger.

    \note Must not have linkage - used for soft dependencies.

    \sa Debugger::Internal::MemoryAgent
*/

Revert "BinEditor: Remove unused file"
Revert "BinEditor: Remove unused file"

This reverts commit 4d0fbd90dd8a09457c812cc7ca30649b8df68f04.

There is a markup.h file that is built, so we should keep the
source file around.

Change-Id: Ibc55c1bc0fa1fb1743cff5f9855fd075f095328d
Reviewed-by: Tobias Hunger <012f8d714267bccc9d4766fbeace9f175fcc70c4@theqtcompany.com>
