/************************************************************************
*
* Flood Project  (2008-201x)
* Licensed under the simplified BSD license. All rights reserved.
*
************************************************************************/

#include "GameRuntime/API.h"
#include "GameRuntime/Game.h"

//-----------------------------------//

int main(int argc, char** argv)
{
	Game gameInstance;
	
	game()->run();

	return 0;
}



/************************************************************************
*
* Flood Project  (2008-201x)
* Licensed under the simplified BSD license. All rights reserved.
*
************************************************************************/

#include "GameRuntime/API.h"
#include "GameRuntime/Game.h"

//-----------------------------------//

int main(int argc, char** argv)
{
	Game gameInstance;
	gameInstance.run();

	return 0;
}
Use the local variable instead of a global accessor.
Use the local variable instead of a global accessor.
