#include "HaxeRuntime.h"
#include "VariantPtr.h"
#include "CoreMinimal.h"
#include "HaxeInit.h"

void unreal::VariantPtr::badAlignmentAssert(UIntPtr value)
{
  UE_LOG(HaxeLog, Fatal, TEXT("The pointer %llx was not aligned and is not supported by Unreal.hx"), value);
}
Update to latest perforce change Change 21906 by waneck@wnk-razer on 2018/07/20 09:33:21
[CL-21906] Update to latest perforce change
Change 21906 by waneck@wnk-razer on 2018/07/20 09:33:21

[unreal.hx] submit missing file
