from fontemon_blender_addon.fontTools.misc.py23 import *
from fontemon_blender_addon.fontTools.misc import sstruct
from fontemon_blender_addon.fontTools.misc.textTools import safeEval, num2binary, binary2num
from . import DefaultTable
from .sbixGlyph import *
from .sbixStrike import *


sbixHeaderFormat = """
	>
	version:       H	# Version number (set to 1)
	flags:         H	# The only two bits used in the flags field are bits 0
						# and 1. For historical reasons, bit 0 must always be 1.
						# Bit 1 is a sbixDrawOutlines flag and is interpreted as
						# follows:
						#     0: Draw only 'sbix' bitmaps
						#     1: Draw both 'sbix' bitmaps and outlines, in that
						#        order
	numStrikes:    L	# Number of bitmap strikes to follow
"""
sbixHeaderFormatSize = sstruct.calcsize(sbixHeaderFormat)


sbixStrikeOffsetFormat = """
	>
	strikeOffset:  L	# Offset from begining of table to data for the
						# individual strike
"""
sbixStrikeOffsetFormatSize = sstruct.calcsize(sbixStrikeOffsetFormat)


class table__s_b_i_x(DefaultTable.DefaultTable):

	def __init__(self, tag=None):
		DefaultTable.DefaultTable.__init__(self, tag)
		self.version = 1
		self.flags = 1
		self.numStrikes = 0
		self.strikes = {}
		self.strikeOffsets = []

	def decompile(self, data, ttFont):
		# read table header
		sstruct.unpack(sbixHeaderFormat, data[ : sbixHeaderFormatSize], self)
		# collect offsets to individual strikes in self.strikeOffsets
		for i in range(self.numStrikes):
			current_offset = sbixHeaderFormatSize + i * sbixStrikeOffsetFormatSize
			offset_entry = sbixStrikeOffset()
			sstruct.unpack(sbixStrikeOffsetFormat, \
				data[current_offset:current_offset+sbixStrikeOffsetFormatSize], \
				offset_entry)
			self.strikeOffsets.append(offset_entry.strikeOffset)

		# decompile Strikes
		for i in range(self.numStrikes-1, -1, -1):
			current_strike = Strike(rawdata=data[self.strikeOffsets[i]:])
			data = data[:self.strikeOffsets[i]]
			current_strike.decompile(ttFont)
			#print "  Strike length: %xh" % len(bitmapSetData)
			#print "Number of Glyph entries:", len(current_strike.glyphs)
			if current_strike.ppem in self.strikes:
				from fontemon_blender_addon.fontTools import ttLib
				raise ttLib.TTLibError("Pixel 'ppem' must be unique for each Strike")
			self.strikes[current_strike.ppem] = current_strike

		# after the glyph data records have been extracted, we don't need the offsets anymore
		del self.strikeOffsets
		del self.numStrikes

	def compile(self, ttFont):
		sbixData = b""
		self.numStrikes = len(self.strikes)
		sbixHeader = sstruct.pack(sbixHeaderFormat, self)

		# calculate offset to start of first strike
		setOffset = sbixHeaderFormatSize + sbixStrikeOffsetFormatSize * self.numStrikes

		for si in sorted(self.strikes.keys()):
			current_strike = self.strikes[si]
			current_strike.compile(ttFont)
			# append offset to this strike to table header
			current_strike.strikeOffset = setOffset
			sbixHeader += sstruct.pack(sbixStrikeOffsetFormat, current_strike)
			setOffset += len(current_strike.data)
			sbixData += current_strike.data

		return sbixHeader + sbixData

	def toXML(self, xmlWriter, ttFont):
		xmlWriter.simpletag("version", value=self.version)
		xmlWriter.newline()
		xmlWriter.simpletag("flags", value=num2binary(self.flags, 16))
		xmlWriter.newline()
		for i in sorted(self.strikes.keys()):
			self.strikes[i].toXML(xmlWriter, ttFont)

	def fromXML(self, name, attrs, content, ttFont):
		if name =="version":
			setattr(self, name, safeEval(attrs["value"]))
		elif name == "flags":
			setattr(self, name, binary2num(attrs["value"]))
		elif name == "strike":
			current_strike = Strike()
			for element in content:
				if isinstance(element, tuple):
					name, attrs, content = element
					current_strike.fromXML(name, attrs, content, ttFont)
			self.strikes[current_strike.ppem] = current_strike
		else:
			from fontemon_blender_addon.fontTools import ttLib
			raise ttLib.TTLibError("can't handle '%s' element" % name)


# Helper classes

class sbixStrikeOffset(object):
	pass
