class RenderingQualitySettings(object,IDisposable):
 """ Represents the quality settings of rendering. """
 def Dispose(self):
  """ Dispose(self: RenderingQualitySettings) """
  pass
 def IsCustomQuality(self):
  """
  IsCustomQuality(self: RenderingQualitySettings) -> bool

  

   Checks if the current rendering quality is custom or not.

   Returns: True if the current rendering quality is custom,false otherwise.
  """
  pass
 def IsValidRenderLevel(self,value):
  """
  IsValidRenderLevel(self: RenderingQualitySettings,value: int) -> bool

  

   Validate the render level is between 1 and 40

  

   value: The render level value to validate.

   Returns: True if the render level value is in the proper range,false otherwise.
  """
  pass
 def IsValidRenderTime(self,value):
  """
  IsValidRenderTime(self: RenderingQualitySettings,value: int) -> bool

  

   Validate the render time is between 1 and 32768.

  

   value: The render time value to validate.

   Returns: True if the value is in the proper range,false otherwise.
  """
  pass
 def ReleaseUnmanagedResources(self,*args):
  """ ReleaseUnmanagedResources(self: RenderingQualitySettings,disposing: bool) """
  pass
 def __enter__(self,*args):
  """ __enter__(self: IDisposable) -> object """
  pass
 def __exit__(self,*args):
  """ __exit__(self: IDisposable,exc_type: object,exc_value: object,exc_back: object) """
  pass
 def __init__(self,*args):
  """ x.__init__(...) initializes x; see x.__class__.__doc__ for signaturex.__init__(...) initializes x; see x.__class__.__doc__ for signaturex.__init__(...) initializes x; see x.__class__.__doc__ for signature """
  pass
 def __repr__(self,*args):
  """ __repr__(self: object) -> str """
  pass
 IsValidObject=property(lambda self: object(),lambda self,v: None,lambda self: None)
 """Specifies whether the .NET object represents a valid Revit entity.



Get: IsValidObject(self: RenderingQualitySettings) -> bool



"""

 LightAndMaterialAccuracyMode=property(lambda self: object(),lambda self,v: None,lambda self: None)
 """A value that controls light and material accuracy mode.



Get: LightAndMaterialAccuracyMode(self: RenderingQualitySettings) -> LightAndMaterialAccuracyMode



Set: LightAndMaterialAccuracyMode(self: RenderingQualitySettings)=value

"""

 RenderDuration=property(lambda self: object(),lambda self,v: None,lambda self: None)
 """A value that controls render duration.



Get: RenderDuration(self: RenderingQualitySettings) -> RenderDuration



Set: RenderDuration(self: RenderingQualitySettings)=value

"""

 RenderingQuality=property(lambda self: object(),lambda self,v: None,lambda self: None)
 """The quality applied for rendering.



Get: RenderingQuality(self: RenderingQualitySettings) -> RenderingQuality



Set: RenderingQuality(self: RenderingQualitySettings)=value

"""

 RenderLevel=property(lambda self: object(),lambda self,v: None,lambda self: None)
 """The render target level as a numerical value between 1 and 40.



Get: RenderLevel(self: RenderingQualitySettings) -> int



Set: RenderLevel(self: RenderingQualitySettings)=value

"""

 RenderTime=property(lambda self: object(),lambda self,v: None,lambda self: None)
 """The render target time as a numerical value between 1 and 32768.



Get: RenderTime(self: RenderingQualitySettings) -> int



Set: RenderTime(self: RenderingQualitySettings)=value

"""


