import bpy
from bpy.props import (
    StringProperty,
    BoolProperty,
    IntProperty,
    FloatProperty,
    EnumProperty,
    FloatVectorProperty,
    CollectionProperty,
)

from batoms.internal_data import Base


class CavitySetting(Base):
    """ """

    flag: BoolProperty(name="flag", default=False)
    name: StringProperty(name="name")
    label: StringProperty(name="label", default="")
    min: FloatProperty(name="min", default=5)
    max: FloatProperty(name="max", default=6)
    scale: FloatProperty(name="scale", default=1.0)
    resolution: FloatProperty(name="resolution", soft_min=0.5, soft_max=2, default=1.0)
    color: FloatVectorProperty(
        name="color",
        size=4,
        subtype="COLOR",
        min=0,
        max=1,
        default=[1, 1, 0, 1.0],
    )

    def as_dict(self) -> dict:
        setdict = {
            "flag": self.flag,
            "min": self.min,
            "max": self.max,
            "scale": self.scale,
            "name": self.name,
            "material_style": self.material_style,
            "color": self.color[:],
        }
        return setdict

    def __repr__(self) -> str:
        s = "-" * 60 + "\n"
        s = "Name      min    max        color            \n"
        s += "{:10s}   {:1.2f} {:1.2f} [{:1.2f}  {:1.2f}  {:1.2f}   {:1.2f}] \n".format(
            self.name,
            self.min,
            self.max,
            self.color[0],
            self.color[1],
            self.color[2],
            self.color[3],
        )
        s += "-" * 60 + "\n"
        return s


class Cavity(bpy.types.PropertyGroup):
    """This module defines the cavity properties to extend
    Blenderâ€™s internal data.

    """

    active: BoolProperty(name="active", default=False)
    model_style: EnumProperty(
        name="model_style",
        description="Structural models",
        items=(
            ("0", "Surface", "Surface"),
            ("1", "Dot", "Dot surface"),
            ("2", "Wireframe", "Use wireframe"),
        ),
        default="0",
    )
    show: BoolProperty(name="show", default=True)
    atomRadius: FloatProperty(name="atomRadius", default=0.5)
    minCave: FloatProperty(name="minCave", default=3)
    resolution: FloatProperty(name="resolution", default=1)
    settings: CollectionProperty(name="CavitySetting", type=CavitySetting)

    ui_list_index: IntProperty(name="ui_list_index", default=0)

    def as_dict(self) -> dict:
        setdict = {}
        return setdict
