#if 0
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// POSITION                 0   xy          0     NONE   float   xy  
// LAYER                    0   x           1     NONE    uint   x   
// TEXCOORD                 0   xyz         2     NONE   float   xyz 
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xyzw
// LAYER                    0   x           1     NONE    uint   x   
// TEXCOORD                 0   xyz         2     NONE   float   xyz 
//
vs_4_0
dcl_input v0.xy
dcl_input v1.x
dcl_input v2.xyz
dcl_output_siv o0.xyzw, position
dcl_output o1.x
dcl_output o2.xyz
mov o0.xy, v0.xyxx
mov o0.zw, l(0,0,0,1.000000)
mov o1.x, v1.x
mov o2.xyz, v2.xyzx
ret 
// Approximately 5 instruction slots used
#endif

const BYTE g_VS_Passthrough3D[] = {
    68,  88,  66,  67,  136, 150, 103, 162, 167, 195, 182, 112, 150, 17,  18, 65,  73,  164, 12,
    142, 1,   0,   0,   0,   156, 2,   0,   0,   5,   0,   0,   0,   52,  0,  0,   0,   128, 0,
    0,   0,   240, 0,   0,   0,   100, 1,   0,   0,   32,  2,   0,   0,   82, 68,  69,  70,  68,
    0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,  28,  0,   0,   0,
    0,   4,   254, 255, 0,   1,   0,   0,   28,  0,   0,   0,   77,  105, 99, 114, 111, 115, 111,
    102, 116, 32,  40,  82,  41,  32,  72,  76,  83,  76,  32,  83,  104, 97, 100, 101, 114, 32,
    67,  111, 109, 112, 105, 108, 101, 114, 32,  49,  48,  46,  49,  0,   73, 83,  71,  78,  104,
    0,   0,   0,   3,   0,   0,   0,   8,   0,   0,   0,   80,  0,   0,   0,  0,   0,   0,   0,
    0,   0,   0,   0,   3,   0,   0,   0,   0,   0,   0,   0,   3,   3,   0,  0,   89,  0,   0,
    0,   0,   0,   0,   0,   0,   0,   0,   0,   1,   0,   0,   0,   1,   0,  0,   0,   1,   1,
    0,   0,   95,  0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   3,  0,   0,   0,   2,
    0,   0,   0,   7,   7,   0,   0,   80,  79,  83,  73,  84,  73,  79,  78, 0,   76,  65,  89,
    69,  82,  0,   84,  69,  88,  67,  79,  79,  82,  68,  0,   79,  83,  71, 78,  108, 0,   0,
    0,   3,   0,   0,   0,   8,   0,   0,   0,   80,  0,   0,   0,   0,   0,  0,   0,   1,   0,
    0,   0,   3,   0,   0,   0,   0,   0,   0,   0,   15,  0,   0,   0,   92, 0,   0,   0,   0,
    0,   0,   0,   0,   0,   0,   0,   1,   0,   0,   0,   1,   0,   0,   0,  1,   14,  0,   0,
    98,  0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   3,   0,   0,  0,   2,   0,   0,
    0,   7,   8,   0,   0,   83,  86,  95,  80,  79,  83,  73,  84,  73,  79, 78,  0,   76,  65,
    89,  69,  82,  0,   84,  69,  88,  67,  79,  79,  82,  68,  0,   171, 83, 72,  68,  82,  180,
    0,   0,   0,   64,  0,   1,   0,   45,  0,   0,   0,   95,  0,   0,   3,  50,  16,  16,  0,
    0,   0,   0,   0,   95,  0,   0,   3,   18,  16,  16,  0,   1,   0,   0,  0,   95,  0,   0,
    3,   114, 16,  16,  0,   2,   0,   0,   0,   103, 0,   0,   4,   242, 32, 16,  0,   0,   0,
    0,   0,   1,   0,   0,   0,   101, 0,   0,   3,   18,  32,  16,  0,   1,  0,   0,   0,   101,
    0,   0,   3,   114, 32,  16,  0,   2,   0,   0,   0,   54,  0,   0,   5,  50,  32,  16,  0,
    0,   0,   0,   0,   70,  16,  16,  0,   0,   0,   0,   0,   54,  0,   0,  8,   194, 32,  16,
    0,   0,   0,   0,   0,   2,   64,  0,   0,   0,   0,   0,   0,   0,   0,  0,   0,   0,   0,
    0,   0,   0,   0,   128, 63,  54,  0,   0,   5,   18,  32,  16,  0,   1,  0,   0,   0,   10,
    16,  16,  0,   1,   0,   0,   0,   54,  0,   0,   5,   114, 32,  16,  0,  2,   0,   0,   0,
    70,  18,  16,  0,   2,   0,   0,   0,   62,  0,   0,   1,   83,  84,  65, 84,  116, 0,   0,
    0,   5,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   6,   0,  0,   0,   0,   0,
    0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   1,   0,   0,   0,   0,  0,   0,   0,   0,
    0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,  0,   0,   0,   0,
    0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,  0,   0,   0,   0,
    0,   4,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,  0,   0,   0,   0,
    0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,  0,   0,   0,   0,
    0,   0,   0};
