#if 0
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.1
//
//
// Buffer Definitions: 
//
// cbuffer ColorAndDepthDataFloat
// {
//
//   float4 color_Float;                // Offset:    0 Size:    16
//   float zValueF_Float;               // Offset:   16 Size:     4
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim      HLSL Bind  Count
// ------------------------------ ---------- ------- ----------- -------------- ------
// ColorAndDepthDataFloat            cbuffer      NA          NA            cb0      1 
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float       
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_TARGET                0   xyzw        0   TARGET   float   xyzw
// SV_TARGET                1   xyzw        1   TARGET   float   xyzw
// SV_TARGET                2   xyzw        2   TARGET   float   xyzw
// SV_TARGET                3   xyzw        3   TARGET   float   xyzw
// SV_DEPTH                 0    N/A   oDepth    DEPTH   float    YES
//
//
// Constant buffer to DX9 shader constant mappings:
//
// Target Reg Buffer  Start Reg # of Regs        Data Conversion
// ---------- ------- --------- --------- ----------------------
// c0         cb0             0         2  ( FLT, FLT, FLT, FLT)
//
//
// Level9 shader bytecode:
//
    ps_2_x
    mov oC0, c0
    mov oC1, c0
    mov oC2, c0
    mov oC3, c0
    mov oDepth, c1.x

// approximately 5 instruction slots used
ps_4_0
dcl_constantbuffer CB0[2], immediateIndexed
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output oDepth
mov o0.xyzw, cb0[0].xyzw
mov o1.xyzw, cb0[0].xyzw
mov o2.xyzw, cb0[0].xyzw
mov o3.xyzw, cb0[0].xyzw
mov oDepth, cb0[1].x
ret 
// Approximately 6 instruction slots used
#endif

const BYTE g_PS_ClearFloat_FL9[] = {
    68,  88,  66,  67,  85,  216, 43,  21,  188, 93,  222, 90,  179, 114, 11,  205, 194, 17,  203,
    168, 1,   0,   0,   0,   216, 3,   0,   0,   6,   0,   0,   0,   56,  0,   0,   0,   180, 0,
    0,   0,   132, 1,   0,   0,   0,   2,   0,   0,   8,   3,   0,   0,   60,  3,   0,   0,   65,
    111, 110, 57,  116, 0,   0,   0,   116, 0,   0,   0,   0,   2,   255, 255, 68,  0,   0,   0,
    48,  0,   0,   0,   1,   0,   36,  0,   0,   0,   48,  0,   0,   0,   48,  0,   0,   0,   36,
    0,   0,   0,   48,  0,   0,   0,   0,   0,   2,   0,   0,   0,   0,   0,   0,   0,   1,   2,
    255, 255, 1,   0,   0,   2,   0,   8,   15,  128, 0,   0,   228, 160, 1,   0,   0,   2,   1,
    8,   15,  128, 0,   0,   228, 160, 1,   0,   0,   2,   2,   8,   15,  128, 0,   0,   228, 160,
    1,   0,   0,   2,   3,   8,   15,  128, 0,   0,   228, 160, 1,   0,   0,   2,   0,   8,   15,
    144, 1,   0,   0,   160, 255, 255, 0,   0,   83,  72,  68,  82,  200, 0,   0,   0,   64,  0,
    0,   0,   50,  0,   0,   0,   89,  0,   0,   4,   70,  142, 32,  0,   0,   0,   0,   0,   2,
    0,   0,   0,   101, 0,   0,   3,   242, 32,  16,  0,   0,   0,   0,   0,   101, 0,   0,   3,
    242, 32,  16,  0,   1,   0,   0,   0,   101, 0,   0,   3,   242, 32,  16,  0,   2,   0,   0,
    0,   101, 0,   0,   3,   242, 32,  16,  0,   3,   0,   0,   0,   101, 0,   0,   2,   1,   192,
    0,   0,   54,  0,   0,   6,   242, 32,  16,  0,   0,   0,   0,   0,   70,  142, 32,  0,   0,
    0,   0,   0,   0,   0,   0,   0,   54,  0,   0,   6,   242, 32,  16,  0,   1,   0,   0,   0,
    70,  142, 32,  0,   0,   0,   0,   0,   0,   0,   0,   0,   54,  0,   0,   6,   242, 32,  16,
    0,   2,   0,   0,   0,   70,  142, 32,  0,   0,   0,   0,   0,   0,   0,   0,   0,   54,  0,
    0,   6,   242, 32,  16,  0,   3,   0,   0,   0,   70,  142, 32,  0,   0,   0,   0,   0,   0,
    0,   0,   0,   54,  0,   0,   5,   1,   192, 0,   0,   10,  128, 32,  0,   0,   0,   0,   0,
    1,   0,   0,   0,   62,  0,   0,   1,   83,  84,  65,  84,  116, 0,   0,   0,   6,   0,   0,
    0,   0,   0,   0,   0,   0,   0,   0,   0,   5,   0,   0,   0,   0,   0,   0,   0,   0,   0,
    0,   0,   0,   0,   0,   0,   1,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,
    0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,
    0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   5,   0,   0,
    0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,
    0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   82,
    68,  69,  70,  0,   1,   0,   0,   1,   0,   0,   0,   84,  0,   0,   0,   1,   0,   0,   0,
    28,  0,   0,   0,   0,   4,   255, 255, 0,   1,   0,   0,   216, 0,   0,   0,   60,  0,   0,
    0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,
    0,   0,   1,   0,   0,   0,   1,   0,   0,   0,   67,  111, 108, 111, 114, 65,  110, 100, 68,
    101, 112, 116, 104, 68,  97,  116, 97,  70,  108, 111, 97,  116, 0,   171, 60,  0,   0,   0,
    2,   0,   0,   0,   108, 0,   0,   0,   32,  0,   0,   0,   0,   0,   0,   0,   0,   0,   0,
    0,   156, 0,   0,   0,   0,   0,   0,   0,   16,  0,   0,   0,   2,   0,   0,   0,   168, 0,
    0,   0,   0,   0,   0,   0,   184, 0,   0,   0,   16,  0,   0,   0,   4,   0,   0,   0,   2,
    0,   0,   0,   200, 0,   0,   0,   0,   0,   0,   0,   99,  111, 108, 111, 114, 95,  70,  108,
    111, 97,  116, 0,   1,   0,   3,   0,   1,   0,   4,   0,   0,   0,   0,   0,   0,   0,   0,
    0,   122, 86,  97,  108, 117, 101, 70,  95,  70,  108, 111, 97,  116, 0,   171, 171, 0,   0,
    3,   0,   1,   0,   1,   0,   0,   0,   0,   0,   0,   0,   0,   0,   77,  105, 99,  114, 111,
    115, 111, 102, 116, 32,  40,  82,  41,  32,  72,  76,  83,  76,  32,  83,  104, 97,  100, 101,
    114, 32,  67,  111, 109, 112, 105, 108, 101, 114, 32,  49,  48,  46,  49,  0,   73,  83,  71,
    78,  44,  0,   0,   0,   1,   0,   0,   0,   8,   0,   0,   0,   32,  0,   0,   0,   0,   0,
    0,   0,   1,   0,   0,   0,   3,   0,   0,   0,   0,   0,   0,   0,   15,  0,   0,   0,   83,
    86,  95,  80,  79,  83,  73,  84,  73,  79,  78,  0,   79,  83,  71,  78,  148, 0,   0,   0,
    5,   0,   0,   0,   8,   0,   0,   0,   128, 0,   0,   0,   0,   0,   0,   0,   0,   0,   0,
    0,   3,   0,   0,   0,   0,   0,   0,   0,   15,  0,   0,   0,   128, 0,   0,   0,   1,   0,
    0,   0,   0,   0,   0,   0,   3,   0,   0,   0,   1,   0,   0,   0,   15,  0,   0,   0,   128,
    0,   0,   0,   2,   0,   0,   0,   0,   0,   0,   0,   3,   0,   0,   0,   2,   0,   0,   0,
    15,  0,   0,   0,   128, 0,   0,   0,   3,   0,   0,   0,   0,   0,   0,   0,   3,   0,   0,
    0,   3,   0,   0,   0,   15,  0,   0,   0,   138, 0,   0,   0,   0,   0,   0,   0,   0,   0,
    0,   0,   3,   0,   0,   0,   255, 255, 255, 255, 1,   14,  0,   0,   83,  86,  95,  84,  65,
    82,  71,  69,  84,  0,   83,  86,  95,  68,  69,  80,  84,  72,  0,   171};
