<!DOCTYPE html>
<html>
<head>
<script src="../resources/js-test.js"></script>
<script type="text/javascript" src="resources/audio-testing.js"></script>
</head>
<body>
<script>
description("Test that decoding an audio file which is too short does not cause a crash.");

window.jsTestIsAsync = true;

var context = new AudioContext();
var request = new XMLHttpRequest();
request.open("GET", 'resources/media/too-short.m4a', true);
request.responseType = "arraybuffer";
    
request.onload = function() {
    context.decodeAudioData(request.response, finishJSTest, finishJSTest);
}
request.send();

</script>
</body>
</html>
