<!DOCTYPE html>
<html>
<body>
<script src="audio-testing.js"></script>
<script src="audiobuffersource-testing.js"></script>
<script>
    var context;
    var source;

    function runTest()
    {
        var sampleRate = 44100.0;
        var numberOfFrames = 32;
        context = new OfflineAudioContext(1, numberOfFrames, sampleRate);
        source = context.createBufferSource();
        source.buffer = createTestBuffer(context, numberOfFrames);
        source.connect(context.destination);
        source.onended = function()
        {
        }
        source.start(0);
        context.startRendering();
    }
</script>
</body>
</html>
