<!DOCTYPE html>
<!-- DO NOT EDIT! This test has been generated by /html/canvas/tools/gentest.py. -->
<title>OffscreenCanvas test: 2d.fillStyle.CSSHSL</title>
<script src="/resources/testharness.js"></script>
<script src="/resources/testharnessreport.js"></script>
<script src="/html/canvas/resources/canvas-tests.js"></script>

<h1>2d.fillStyle.CSSHSL</h1>
<p class="desc">CSSHSL works as color input</p>


<script>
var t = async_test("CSSHSL works as color input");
var t_pass = t.done.bind(t);
var t_fail = t.step_func(function(reason) {
    throw reason;
});
t.step(function() {

  var canvas = new OffscreenCanvas(100, 50);
  var ctx = canvas.getContext('2d');

  ctx.fillStyle = new CSSHSL(CSS.deg(180), 0.5, 0.5);
  ctx.fillRect(0, 0, 100, 50);
  _assertPixelApprox(canvas, 50,25, 64,191,191,255, 3);

  const color = new CSSHSL(CSS.deg(180), 1, 1);
  ctx.fillStyle = color;
  _assertSame(ctx.fillStyle, '#ffffff', "ctx.fillStyle", "'#ffffff'");
  ctx.fillRect(0, 0, 100, 50);
  _assertPixel(canvas, 50,25, 255,255,255,255);
  color.l = 0.5;
  ctx.fillStyle = color;
  _assertSame(ctx.fillStyle, '#00ffff', "ctx.fillStyle", "'#00ffff'");
  ctx.fillRect(0, 0, 100, 50);
  _assertPixel(canvas, 50,25, 0,255,255,255);

  ctx.fillStyle = new CSSRGB(1, 0, 1).toHSL();
  _assertSame(ctx.fillStyle, '#ff00ff', "ctx.fillStyle", "'#ff00ff'");
  ctx.fillRect(0, 0, 100, 50);
  _assertPixel(canvas, 50,25, 255,0,255,255);

  color.h = CSS.deg(120);
  color.s = 1;
  color.l = 0.5;
  ctx.fillStyle = color;
  ctx.fillRect(0, 0, 100, 50);
  t.done();

});
</script>
