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Update README.md

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@@ -1941,35 +1941,35 @@ base_model:
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- <a href="https://huggingface.co/CrucibleLab-TG/L3.3-NS-Dark-Ages-70b-v0.1/resolve/main/Leception-XML-v1.json" target="_blank" rel="noopener" class="template-link">
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  Hamon v1
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  <span class="link-arrow">→</span>
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  </a>
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  <span class="template-author">by @Steel</span> > Big-picture storytelling guide with world-building focus, set dialogue/narration split, and general writing rules.
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  </div>
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- <a href="https://huggingface.co/CrucibleLab-TG/L3.3-NS-Dark-Ages-70b-v0.1/resolve/main/Leception-XML-v1.json" target="_blank" rel="noopener" class="template-link">
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  Shingane v1
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  <span class="link-arrow">→</span>
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  </a>
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  <span class="template-author">by @Steel</span> > Simplified sysprompt based on Hamon.
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  </div>
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  <div class="template-content">
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- <a href="https://huggingface.co/CrucibleLab-TG/L3.3-NS-Dark-Ages-70b-v0.1/resolve/main/Leception-XML-v1.json" target="_blank" rel="noopener" class="template-link">
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  Kesshin v1
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  <span class="link-arrow">→</span>
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  </a>
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  <span class="template-author">by @Steel</span> > A Hamon rethink using a Character-focused sys prompt that tracks what characters know and how they learn things, with strict interaction rules.
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  </div>
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  <div class="template-content">
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- <a href="https://huggingface.co/CrucibleLab-TG/L3.3-NS-Dark-Ages-70b-v0.1/resolve/main/Leception-XML-v1.json" target="_blank" rel="noopener" class="template-link">
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  Kamae TTRPG v1
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  <span class="link-arrow">→</span>
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  </a>
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  <span class="template-author">by @Steel</span> > TTRPG Game Master framework emphasizing player agency, world consistency, and adaptive session management with mechanical integration.
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  </div>
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  <div class="template-content">
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- <a href="https://huggingface.co/CrucibleLab-TG/L3.3-NS-Dark-Ages-70b-v0.1/resolve/main/Leception-XML-v1.json" target="_blank" rel="noopener" class="template-link">
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  Kamae lite v1
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  <span class="link-arrow">→</span>
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  </a>
 
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+ <a href="https://huggingface.co/CrucibleLab-TG/L3.3-NS-Dark-Ages-70b-v0.1/resolve/main/sysprompts/Hamon-v1.json" target="_blank" rel="noopener" class="template-link">
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  Hamon v1
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  <span class="link-arrow">→</span>
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  </a>
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  <span class="template-author">by @Steel</span> > Big-picture storytelling guide with world-building focus, set dialogue/narration split, and general writing rules.
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  </div>
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  <div class="template-content">
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+ <a href="https://huggingface.co/CrucibleLab-TG/L3.3-NS-Dark-Ages-70b-v0.1/blob/main/sysprompts/Shingane.json" target="_blank" rel="noopener" class="template-link">
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  Shingane v1
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  <span class="link-arrow">→</span>
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  </a>
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  <span class="template-author">by @Steel</span> > Simplified sysprompt based on Hamon.
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  </div>
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  <div class="template-content">
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+ <a href="https://huggingface.co/CrucibleLab-TG/L3.3-NS-Dark-Ages-70b-v0.1/blob/main/sysprompts/Kesshin-v1.json" target="_blank" rel="noopener" class="template-link">
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  Kesshin v1
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  <span class="link-arrow">→</span>
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  </a>
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  <span class="template-author">by @Steel</span> > A Hamon rethink using a Character-focused sys prompt that tracks what characters know and how they learn things, with strict interaction rules.
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  </div>
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  <div class="template-content">
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+ <a href="https://huggingface.co/CrucibleLab-TG/L3.3-NS-Dark-Ages-70b-v0.1/blob/main/sysprompts/Kamae-TTRPG-v1.json" target="_blank" rel="noopener" class="template-link">
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  Kamae TTRPG v1
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  <span class="link-arrow">→</span>
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  </a>
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  <span class="template-author">by @Steel</span> > TTRPG Game Master framework emphasizing player agency, world consistency, and adaptive session management with mechanical integration.
1970
  </div>
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  <div class="template-content">
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+ <a href="https://huggingface.co/CrucibleLab-TG/L3.3-NS-Dark-Ages-70b-v0.1/blob/main/sysprompts/Kamae-Lite-v1.json" target="_blank" rel="noopener" class="template-link">
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  Kamae lite v1
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  <span class="link-arrow">→</span>
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  </a>